Also from the new issue: It is perhaps clichĂ© to say that we live in an age of technological disruption, but whatever you call it, the acceleration of digital technologies over the last few decades has hardly left untouched any facet of our economic, social, and political lives. We have only begun to reckon with the crisis of governance caused by this disruption, writes Eric B. Schnurer in "Democracy Disrupted." But Schnurer, a writer and public policy expert, argues that technology is not the sole driver of history. The relationship among culture, politics, and technology is dialectical—each shaping and being shaped by the other. The challenge we face is to rethink governance in an increasingly virtual and massively distributed world:
"The vast majority of people are now able to imagine the world as they want it to be, to work with others to attain that reality, and to believe that they have done so. In many cases, they actually have. We indeed are living in a time of tremendous freedoms and, in the democratization of virtually everything, a Golden Age of Democracy.
"The vetocracy emerging from this hyperdemocratic state of affairs—in which we all expect to get everything we want, including blocking anyone else who wants something different—is, however, both illiberal and antisocial. As 'reality' has become more and more personalized, the right and necessity to protect that reality against alternative realities has become more compelling. Trump's encouragement of his supporters to armed insurrection was merely a reflection of the coming 'democratization' of force. It is a forewarning of the future of government—of 'legitimate force'—itself, when, as Benjamin Wittes and Gabriella Blum argue in their book, The Future of Violence, we all will have our own drones, WMDs, or worse. The current threat, in sum, is not really a centralized 'authoritarianism.' It is a dispersed reality and a nearly universal intolerance of everyone else's. All of this is incubating within a social framework shaped largely by communications channels constructed specifically to encourage anger, disagreement, and the spread of rumor and falsehood, because these propagate most readily and thus generate the most revenue for their owners."
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