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2011/04/01

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The Art of Productive Procrastination

Making Trouble Volume 25
Saul Griffith

About four times a year I seem to be able to concentrate well for eight hours in a row — in fact, about 48 hours in a row — and I just let it happen. I don't know when it will occur or why, but it's typically when some manic inspiration strikes.

The rest of the time, I am rarely, if ever, doing what I should be doing. I've never been able to go straight down the to-do list, to the chagrin of friends and co-workers, yet still everything ends up getting done, and a little more. Since that seems to be the way I'm wired, I have found some simple ways to productively procrastinate. Here's what works for me; maybe it will work for you.

I gave up on trying to do exactly what I was meant to be doing in favor of always doing something. Frankly, I'm not sure we're designed to focus on only one thing for eight or ten hours in a row. I've always found that it's useful to have something else to be doing when you're too burnt out to face the next thing on your list. That way, flipping back and forth between the two projects prevents focus fatigue.

Now, the most important thing is to make sure your other project isn't "browsing on YouTube" or "catching up on Facebook." Make it a project that forces you to learn, because you want to.

Always have a learning project in mind. For me, it's typically learning some new tool, some new math, some new physics, or some new programming skill. It doesn't really matter what it is, just have something on the back burner. It helps if it's a skill you might need in your next project.

Then figure out something fun that requires that skill, like making a Sierpinski-triangle chopping board. Make sure you need your new skill to complete your weird and fun new project. The desire to finish the project will force you to learn the skill, and that skill will be available to you when you tackle a more serious project in the future.

I'll illustrate this with my most recent example. I have projects in the future where I know I'll need to do a lot of data visualization. I also have projects where I want to use more algorithm-based design. Christmas is coming up, and I want to give my friends who have children something cool and handmade, so I decided to make an alphabet book completely algorithmically: a computer program wrote, typeset, and produced the entire thing.

Making Trouble 25 Pullquote

Why? I've always had a passion and fascination with fonts. And I need more day-to-day MATLAB skills. It's not something that needs to be done immediately — I can do it in the hours between other projects and work, and at the end of it I'll be a better programmer, understand fonts, colors, and visualization- and algorithm-based design better, and I'll have an awesome gift for my kid and others.

I've been at it for about three weeks now, spending maybe an hour a day (more when on airplanes, less when at home). It looks close to being finished. Magically, I've learned a whole bunch of skills that had always avoided me because I wasn't motivated to learn them — because I found a way to motivate myself. That's like a full-semester programming course finished in three weeks while skill-building and distracting me just enough from real work to make my real work more productive. (The next question is, what should I be doing while I avoid writing my MAKE column?)

I love Clay Shirky's concept of cognitive surplus, and the fact that there are more people with more time to contribute to more cool things than ever before, and that we can share all this learning and doing because we now have the web. I'll be able to share my book and my code with the world. Someone will improve the code, or change it, or find a creative link or nugget in it, and the world is improved. Everyone's a winner.

Harness your procrastinating self by fooling yourself into being motivated. Find recipes for your own ideal procrastination projects. Keep a list of them handy. You'll never find yourself zombie-eyed in front of a video game ever again. You'll be creating something new instead.

Saul Griffith is a new father, entrepreneur, and regular columnist for MAKE magazine. otherlab.com

This column is excerpted from MAKE Volume 25, page 13.

Check out MAKE Volume 25:
MakeV25_cover_300x425.jpg
MAKE Volume 25: Arduino Revolution
Give your gadgets a brain! Previously out of reach for the do-it-yourselfer, the tiny computers called microcontrollers are now so cheap and easy to use that anyone can make their stuff smart. With a microcontroller, your gadget can sense the environment, talk to the internet or other hardware, and make things happen in the real world by controlling motors, lights, or any electronic device.

» BUY or SUBSCRIBE

 

Hacked Kinect used for “Ghost in the Shell”…

Hacked Kinect used for “Ghost in the Shell”

A new age in interactive technology takes you directly into the world of anime.

Celebrating the 3D re-release of “Ghost in the Shell: Stand Alone Complex Solid State Society” (ph9.jp/​) from March 26, Kayac Inc. has created a special promotional booth that places you right inside cyberspace.

Using Microsoft’s Kinect Sensor visitors can interact with the virtual anime landscape in the Cyberspace System using just body gestures and movement. Your mission: Locate and capture the Tachikoma character in the cyberspace. Be warned, you only have a limited time!

No joysticks, no controllers, no buttons…Float freely through cyberspace just by twisting your body to turn, leaning forward or back to shift perspective, and placing one step in front or behind to move. You can finally “capture” the Tachikoma by sweeping down with one arm.

Try the experience for yourself at the S.A.C. Premium Shop inside monozoku, on the fifth floor of Parco department store in Shibuya, from March 24th to April 19th. It’s harder than it looks!

 


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Top 10: Gears!

We have done both gear- and gear-making-related roundups before, but our gear world has turned (bam!) quite a few times since then, and we’ve covered some even hotter gear action in the interim. Someday there’s going to be a gear-roundup roundup. But for now, here’s our top gear content as it stands today:

#10

Planetary Gear Motorcycle Wheel


#9

Roll Your Own Da Vinci-Style Worm Gear — DIY How-To From Make: Projects


#8

Harnessing Bacteria To Turn Gears


#7

Planetary Gear Old-Fashioned Bicycle


#6

Gear Template Generator


#5

TriGears – 3D Printed Puzzle Co-created By BitTorrent Inventor


#4

Do These Gears Really Work?


#3

Gear Ring Is Shiny, Spins


#2

Geared Candleholder — DIY How-To From Make: Projects


#1

How-To: Make Your Own Gears

Did I miss a good one? Let me know, below!

 

Solar Powered Remote Control

Shawn Blaszak from Pumping Station: One shows how to build a remote control that charges on your windowsill while you’re hacking away in the cube farm. [Via @pdp7]

 

How-To: Mountain Painting

In the latest CRAFT Video, Meg Allan Cole shows us how to use ripped cardboard as a template for this color block mountain painting.

 

ThinkGeek Giving Away Damaged Stock to Hackerspaces, Schools

How cool is that? From Blurgh! The ThinkGeek Blog:

We have a problem. And it’s growing at a rate proportional to our return pile. We can’t, in good conscience, resell damaged electronics. And we can’t donate them to charity–the saddest kid in the world is one with a handheld video game that won’t turn on. Garbage, then? Not good for the environment. Luckily for us, there’s an entire class of scavengers out there ready to pick the bones of our helicopters, keyboards, and interactive t-shirts: hackers, makers, and crafty techy types.

They’re even polling interest in a possible subscription service. [Thanks, John!]

 

Controlling A Robotic Claw With Houdini & Arduino

Alvin Yap of London figured out how to control a robotic claw using 3D animation software Houdini, Python and an Arduino.

Python Serial module used for communications over the usb serial port. HOM (Houdini Object Module), which is Houdini’s Python API interface, is used to get updates from the robotic claw digital asset. This data is then sent over to the Arduino. Finally, the Arduino checks the incoming data, and sends control signals to the servos based on these information.

[Thanks, Sven!]

 

Flat-Folding Steel Grocery Bag

From Oxford “origami engineers” Weina Wu and Zhong You, published as A solution for folding rigid tall shopping bags in Proceedings of the Royal Society A. ScienceNOW has an item that at least tries to explain why this achievement is scientifically significant, rather than just really cool. Which, frankly, I don’t quite understand. But then, for our purposes, “really cool” is all the justification we need.

The paper itself, unfortunately, is behind a paywall. But the phrase “made from a number of stainless steel plates, stuck on to a light, flexible plastic sheet,” together with some close examination of the published photos, looks like all an interested party might need to construct their own working model. I’m thinking one could apply an adhesive film to some sheet brass, for instance, and then photoetch the metal off along the creases. [Thanks, Alan Dove!]

 

DIY Steadycam Arm

We’ve seen our share of DIY steadycam rigs, but this arm and harness system from maker Miguel Vincente is worth checking out. Built using square tube and custom springs from a little shop in Madrid, the unit can support up to 2.5 Kg. [via DIYPhotography]

 

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